Splinterlands mobile app (Open Source)
hive-13323·@arschibald·
0.000 HBDSplinterlands mobile app (Open Source)
 I strongly believe that Splinterlands should have a **native mobile client for iOS and Android**. And in the ethos of blockchains, it should ideally be **open source**, developed by the community for the community. In my opinion, the app doesn't necessarily have to provide every single feature of the website (like the store and the market), but it should do what it does very well. It should provide the **best user experience when playing and building decks**. Deck building is often a time-sensitive situation and needs an intuitive user interface. Another focus should be getting new users on board and helping them build successful decks. An in-game simulator to test scenarios would be great. **Eventually, I will ask the DAO for funding to focus on development.** I have over 10 years of experience in mobile app and game development and my goal is always to provide the best user experience. I have developed and maintain another app with over 1 million downloads on the Play Store and the F-Droid open source store. The app is already open source and in development for a few month(here and there a few hours on the weekend) https://github.com/SimonSchubert/Splinterlands-App I will release it on the F-Droid store soon until then you can build it yourself or download from github release https://github.com/SimonSchubert/Splinterlands-App/releases  What are your thoughts? Would you support a proposal to fund the open source app? ## Small update on https://splintergod.com You can now hover over members it the "Brawlers" tab to see the brawl participation of recent (10) brawls. 50% = participated half of the brawls 