Hello! I'm Tomasz, the guy who made George Ought to Help
introduceyourself·@bitbutter·
0.000 HBDHello! I'm Tomasz, the guy who made George Ought to Help
https://ipfs.pics/ipfs/QmVSMLPjoN8D3VQfxxWAMeGMe6XPEzjepD2q3sPRkuvrc3 Hello, I'm Tomasz Kaye. I make [anti-political propaganda animations](https://www.youtube.com/playlist?list=PL4jzSARXHuuwhBfzGNYhSVE4gJ8zmRnTH). The ones you're most likely to have heard of are George Ought to Help and its sequels. In case you don't know them, here they are: https://www.youtube.com/watch?v=PGMQZEIXBMs https://www.youtube.com/watch?v=IFbYM2EDz40 https://www.youtube.com/watch?v=fasTSY-dB-s I grew up in the UK, and now I'm based in Rotterdam, in the Netherlands. I made George Ought to Help in my spare evenings and published it in 2010. I was happily surprised by how well it was received and shared. Based on George's success I was able to use crowd-funding to fund subsequent animations. Right now I'm using [my Patreon page](https://www.patreon.com/tomaszkaye) to help fund making new things. # I'm happy to accept the label Propagandist. I'm certainly involved in making media designed to influence opinion. I think the strongest propaganda doesn't need to mislead or deceive. In my video work my motivation is to try to communicate what I take to be the most important ideas of liberty, in as compelling and seductive a way as possible, to people who haven't given them much thought before. Aside from funding, I also rely on community involvement to vet new scripts and make them stronger, perhaps I'll use Steemit.com to enlist help with that in the future too. I use a bunch of software to make my videos, most prominently: Toon Boom Harmony, Adobe After effects and Premiere Pro. Adobe Illustrator is important too. A bunch of other software gets used less frequently too: Blender, Ableton Live, Unity. One day it'd be very convenient to buy a big Cintiq. I'm not allergic to questions about technique and tools, so please shoot if you'd like to know more about something in particular. Next to my self-initiated and crowdfunded work I occasionally work with [Learn](https://www.youtube.com/watch?v=DvxT7fryE3Q) [Liberty](https://www.youtube.com/watch?v=zkPGfTEZ_r4), and more recently Marginal Revolution University too. Great people working at both those organisations. When I'm not working on animations I'm probably doing game development. Currently I'm working on a 3-8 player abstract racing game called [Chalo Chalo](http://chalochalogame.blogspot.dk/) with [Richard Boeser](https://twitter.com/richardboeser) (the [ibb & obb](http://ibbandobb.com/) guy). That's a lot of fun. It looks like this. https://ipfs.pics/ipfs/QmWGQZhxj9bWk33gXtrJTat1M6dd28c9gnjSyTUuLaXvLC Steemit.com is a fascinating project. I'm enjoying learning about it. That's it for now. The first 'release candidate' version of my newest crowd-funded animation is rendering as I type. I'm excited to share it with you all soon! Twitter verification: https://twitter.com/mormo_music/status/763444570516520960
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