Crystal Cannon Level 1 vs Level 10 in Soulkeep

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·@boshurhat·
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Crystal Cannon Level 1 vs Level 10 in Soulkeep
I am continuing my series of comparison and looking for towers and spells at soulkeep and which is good and which is better in its advanced levels and this will make passing waves and passing levels is more easier and I wish that with this knowledge I could pass to higher league without any difficulty.

Rare Towers are the most towers with common ones and its performance in fact are not less then epic one as there are some towers that are amazing in its performance and one of them of course is Crystal Cannon.

Crystal Cannon is a rare tower and you can use it in the battle with 130 Mana and can be used 3 times and this means it can be used in 3 position and its attack type is amazing and different as it attack an area and not singular attack like other tower.

It attack with blast range and this what makes its attack type is an area attack and it has two types of damage which include physical and magical that reaches 105 and its magical damage could reach 3800 in level 10 with physical damage the same number and with level 10 its blast could reach 166 and fire interval of 4.32.
 


| Level 1                                       | Level 5                                       | Level 10                                        |
|-----------------------------------------------|-----------------------------------------------|-------------------------------------------------|
| Attack Type: area                             | Attack Type: area                             | Attack Type: area                               |
| Uses: 3                                       | Uses: 3                                       | Uses: 3                                         |
| Blast Range: 130                              | Blast Range: 153                              | Blast Range: 166                                |
| Fire Interval: 4.5                            | Fire Interval: 4.42                           | Fire Interval: 4.32                             |
| Physical Damage: 65.0 - 105.0                 | Physical Damage: 325.7 - 521.1                | Physical Damage: 2,400.8 - 3,841.3              |
| Magical Damage: 65.0 - 105.0                  | Magical Damage: 325.7 - 521.1                 | Magical Damage: 2,400.8 - 3,841.3               |



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