RE: Splinterlands Updates - October, 2021 by splinterlands

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·@braaiboy·
0.000 HBD
I get the need for the constant balancing acts... but all these balances always seem to be hurting the new players... Yes, it also hurts the bots (which I get is great for the existing players long-term), but wouldn't it be better to just ban the bots then?

I'm assuming bots are good for our DappRadar etc. rankings... so we DO want bots for that reason... but if we have this huge influx of new players because the game looks so promising, only for them to get disillusioned and quit... doesn't that hurt the game long-term as well?

Either way: Good luck to the team making the hard calls ;-)

OK... musings aside, I do have a serious question:
(I have gone searching, but can't find the answer): *Are regular quest & season rewards also determined by league and/or CP?*

e.g. X% chance of receiving gold/legendary, or even ANY, cards in bronze leagues... but 2X%, 3X% etc. for silver, gold and so on? i.e. Are the reward %s (cards vs DEC vs packs etc.) the same across all leagues and the higher the league the more you'll get simply because you're opening more chests?

My main account is sailing along nicely... but on this account I seem to be getting nowhere on the rewards front. Yes, I totally get that 1% of 5 cards every season is gonna yield a lot fewer (actually 0) gold/legendary cards than 1% of 50 cards every season... but I'm hardly getting ANY cards in quest/season rewards while hanging about in Bronze III - isn't it be 50% chance of cards?

i.e. Is this by design, or just bad luck so far and just requires a lot more grinding?
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