Battle Mage Secrets Challenge: I can't stop missing shots!
hive-13323·@cantfoldaces·
0.000 HBDBattle Mage Secrets Challenge: I can't stop missing shots!
https://images.hive.blog/0x0/https://files.peakd.com/file/peakd-hive/splinterlands/23xAker31nWky2LhKePc3xK32VTSD6JQHA9Se2xUyGtgdjbS1a913cR6AgMiTcL2endNh.png Hello dear splinterlands community and welcome to another Cantfoldaces's Hive Blog for this weekly battle challenge! Since I couldn't find a decent battle on the last week's challenge, I would share with you a really frustrating battle in the *Going The Distance* Ruleset! # Going The Distance <table> <tr> <th><center>Icon</center></th> <th><center>Description</center></th> </tr> <tr> <td><center>https://d36mxiodymuqjm.cloudfront.net/website/icons/rulesets/new/img_combat-rule_going-the-distance_150.png</center></td> <td><ul> <li>Only Monsters with <b> Ranged Attack</b> may be used in this battle<br></li> </ul></center></td> </tr> </table> The rules are simple: Only *Ranged Monsters* are allowed on the battle field, with this it's essential to use certain abilities have have the upperhand: https://images.hive.blog/0x0/https://d36mxiodymuqjm.cloudfront.net/website/abilities/ability_return-fire.png <center> **Return Fire : When hit with a Ranged attack, Monsters with Return Fire will return reduced damage back to their attacker** With this Ability, You make sure that enemy monsters are punished for EVERY hit they launch </center> https://d36mxiodymuqjm.cloudfront.net/website/abilities/ability_headwinds.png <center> **Headwinds : Reduces the Ranged attack of all enemy Monsters by -1** Another impactful ability that reduces the archery output </center> https://d36mxiodymuqjm.cloudfront.net/website/abilities/ability_close-range.png <center> **Close Range - Can perform ranged attacks from the first position** Ranged biggest weakness: Unability to attack from the *Tank* Position is **solved** with the **Close Range** Ability </center> https://images.hive.blog/0x0/https://files.peakd.com/file/peakd-hive/kyo-gaming/23tGY59cs8mMGgPrZa6A8Trev4c2TLFcqoCAioGWbsJ48bfqU4dsNCi87TkPqexQqJy1A.png ## <center> Into The Battle! </center>  - Brawl Battle - 33 Mana - **Earth, Death, Dragons** ACTIVE - Fire, Life, Water OUT - <div class="phishy"><b>Going the Distance + Lost Legendaries + Armored Up</b></div> Unfortunatly Life is out so I couldn't pick *Ilthain*, LOST LEGENDARIES didn't affect too much the picks except maybe *Iza The Fanged* that works pretty well in this ruleset, ARMORED UP provides extra protection for all the ranged unit: the *more* monsters on the field the *extra* benefit you'll get from this Ruleset (2+ Armor) |Cards|Ability|Commentary| |-|-|-| |https://d36mxiodymuqjm.cloudfront.net/cards_by_level/rift/Fernheart_lv2_gold.png|**Close Range**|Probably the best alternative after **Ilthain** & **Lir Deepswimmer** in this Ruleset, in addition to the **+1 https://images.hive.blog/0x0/https://i.imgur.com/kUlCAyH.png** that adds more tankiness to all Monsters| |https://images.hive.blog/0x0/https://d36mxiodymuqjm.cloudfront.net/cards_by_level/soulbound/Fungus%20Flinger_lv3_gold.png|**Martyr**|Thanks to **Close Range** I can benefit from Fungus to attack from the 1st position, but the main reason still for its sacrifice to buff my 2nd Monster!| |https://d36mxiodymuqjm.cloudfront.net/cards_by_level/reward/Vampiric%20Blossom_lv2.png|**Oppress**|Decent stats in term of Damage, Health and Speed while adding to that a *Martyr buff*, it'll deal some serious damage!| |https://d36mxiodymuqjm.cloudfront.net/cards_by_level/chaos/Goblin%20Tower_lv1.png|**Blast**|Except for its low speed, it got what it needs to take on the first position and deal enough damage thanks to **Blast**! | |https://d36mxiodymuqjm.cloudfront.net/cards_by_level/chaos/Hunter%20Jarx_lv2_gold.png|**Snipe**|My highest Damage dealer, It's the Enemy monster on the 2nd Position that deals the damage so I have to take care of it by aiming my attacks to its direction using **Snipe**| |https://d36mxiodymuqjm.cloudfront.net/cards_by_level/reward/Venari%20Seedsmith_lv2.png|**Scavenger**|Putting it on the last position and allowing it the scavenge till it reaches a very high Health while still dealing damage thanks to *Close Range*| https://images.hive.blog/0x0/https://files.peakd.com/file/peakd-hive/kyo-gaming/23tGY59cs8mMGgPrZa6A8Trev4c2TLFcqoCAioGWbsJ48bfqU4dsNCi87TkPqexQqJy1A.png # Pre-Round 1  <center><div class="phishy"><b>Pre-battle Buffs & Debuffs</b></div> </center> Damn that *Contessa* Summoner was really a hard hit on my team's damage, Enemy picked a pretty solid team but still underleveled, getting rid of Gargoya Devil will weaker their damage a lot ! Both Dhampir Stalker and Liza Fox can pose a thread too. # Round 1  As anticipated, *Fingus Flinger* death triggers **Martyr** on *Vampiric Blossom* thus making a a suitable tank for the next rounds However, `Armored Up` benefits neither of us as it's taking too long to just getting rid of the Armor! # Round 2  - Starting up with a couple of **miss** shits from *Vampiric Blossom* & *Venari SeedSmith* was brutal - *Vampiric Blossom* eliminated via the deadly shots fr m the enemy team - Unfortunately, Gargoya Devil is still alive # Round 3-4  <center> **When the 25% https://images.hive.blog/0x0/https://d36mxiodymuqjm.cloudfront.net/website/abilities/small/ability_flying.png Evasion chance turns into a 80% Evasion chance** </center> It's ridiculous how the RNG favored the opponent in this game: **5 misses out of 6** in the entire battle despite having the Speed Advantage. In the meantime, the opponent doing some serious damage and leading to this desperate situation:  Nothig much to show afterwards as it is my utter defeat in this battle as Liza Fox keeps on accumulating **Bloodlust** stacks and Venari Tankiness couldn't do much in this desperate situation! ## <center> [Here's the Link for this Battle](https://splinterlands.com/?p=battle&id=sm_LRGsrrIQ5Ct3J7dv1uOS) </center> https://images.hive.blog/0x0/https://files.peakd.com/file/peakd-hive/kyo-gaming/23tGY59cs8mMGgPrZa6A8Trev4c2TLFcqoCAioGWbsJ48bfqU4dsNCi87TkPqexQqJy1A.png # After-Battle Commentary I was curious about the odds of winning this battle, so I've decided to run it on the [Splintertools](splintertools.io) website and the result was shocking to me, *Not even close*:  It means even if I manage to take down Gargoya Devil, the result won't be too different from the current battle. After making some adjustments; Placing *acid Shooter* + *Mytica Headhunter*, the results are looking much better but still not overwhelmingly in my favour:  https://images.hive.blog/0x0/https://files.peakd.com/file/peakd-hive/kyo-gaming/23tGY59cs8mMGgPrZa6A8Trev4c2TLFcqoCAioGWbsJ48bfqU4dsNCi87TkPqexQqJy1A.png <center> Good luck Have Fun on your Splinterlands Battles! Make sure to take part in the Weekly battle Mage Secret [here](https://peakd.com/@splinterlands/posts) Wanna take part in these exciting Splinterlands battles: Join me [here](https://splinterlands.com/?ref=cantfoldaces) </center>
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