Why game developers can’t get a handle on doors - The Verge2021-03-13-1615625895

View this thread on: d.buzz | hive.blog | peakd.com | ecency.com
·@classicmemes·
0.000 HBD
Why game developers can’t get a handle on doors - The Verge2021-03-13-1615625895
## Why game developers can’t get a handle on doors - The Verge

<center>https://cdn.vox-cdn.com/thumbor/4uB363X75nkChNEPVRI5R6BXWKg=/0x38:1920x1043/fit-in/1200x630/cdn.vox-cdn.com/uploads/chorus_asset/file/22366570/Nightmare8.jpg</center>

<center>**Click here to read source article from [The Verge](https://www.theverge.com/22328169/game-development-doors-design-difficult)**</center>

### Summary
Over the past week, dozens of developers across multiple disciplines and teams shared their frustrations on Twitter. Death Trash creator Stephan Hövelbrinks explained that doors “have all sorts of possible bugs.” The Last of Us Part II co-game director Kurt M…

### Thank you for Reading!

 This has been your news update. Thank you so much for reading.  I do my best to bring Steem the most up to date news. Please don't forget to leave your thoughts and comments below.

---

👍 , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , ,