Ork Hulk (Game 1) Turn 4

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·@daclawboyz·
0.000 HBD
Ork Hulk (Game 1) Turn 4
# Time for a BBQ?

This is a complex game, and while any new players are totally allowed to drop in at any point, we ask that you [read the rules](https://busy.org/@daclawboyz/ork-hulk) before deciding to play.

Game ends when a player picks up the Steem:
* 2 Steem to the player that collects the Steem icon.
* 2 Steem to the player with the most kills at the end of the game.
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> Hurr hurr hurr, dose udder boyz got kicked gud!
> Lets get dem big gunz and find dat STEEM!

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## Last turn

Players > Enemies!
@urbangladiator, @happyme and @pbock all dispatched the knifey orks with their sluggas. No enemies survived that had a line of sight on the players, so no enemy moves last turn.  Kill counts for all 3 have increased... the fight for the prize for Most Kills is heating up.
[![image.png](https://res.cloudinary.com/hpiynhbhq/image/upload/v1519918476/t5nc2gnqpym6rwqpjpvu.png)](https://res.cloudinary.com/hpiynhbhq/image/upload/v1519918476/t5nc2gnqpym6rwqpjpvu.png)
*All images in this post can be clicked on for a bigger version*


## Quick Summary of rules relevant to this turn:

* Players can move 5 squares in a turn.
* Players can not occupy the same square as an enemy or another player.
* Players can also choose to shoot or charge into hand to hand combat.  A charging player moves 6 squares and gets a +1 to wound.
* Players that charge an enemy already in hand to hand combat get a +1 to their roll for being an Additional Combatant.
* Players can flee from close combat, but must roll a 4+. On a roll of 1, 2 or 3 they suffer a wound to represent being hit when their back was turned.
* Players can find weapons or armour and pick them up by moving onto that square.  Players can choose to pick up the new weapon or keep their current weapon. 
* Players will always keep their knife.
* Players must stop on that square to pick up the new weapon... but can use it immediately.
* Enemies have 1 wound.
* Enemies will only move towards Players in their line of sight.
* There is no friendly fire.

## Turns 
* Players move first.  Enemies move after all players have completed their actions.
* Players will have 24 hours to list their actions in the comments.
* Move turns are based on which players comment first.
* After 24 hours the enemies will take their actions

## Weapons

Name |Melee| Range | Roll to wound | Special rules
-------|----|-----|-----------------|----------------------
Knife | Yes | 1 square | 6+ | 
Slugga| Yes | 3 squares | 5+ | Two shots
Shoota | No | 6 squares | 5+ | Two handed. Two shots
Big Shoota | No | 12 squares | 3+ | 4 shots. Move or shoot
Burna | Yes | 3 squares | Auto | Hits all enemies in range
Power Klaw | Yes | 1 square | 3+ |  
Frag Grenade | No | 4-8 squares | 5+ | 9 square AOE 
*Grenades must be thrown a minimum of 4 squares so they don't wound the player.*

## Protocol
* Players must comment their actions.  @daclawboyz will either roll on their behalf and work out the results or they can use the @rollthedice bot. 

Here is the full game board:
[![image.png](https://res.cloudinary.com/hpiynhbhq/image/upload/v1519918546/bgt0ssi5da1j4gxamjsj.png)](https://res.cloudinary.com/hpiynhbhq/image/upload/v1519918546/bgt0ssi5da1j4gxamjsj.png)

Please do continue to ask questions as you see fit... 
KICK DEM BOYZ!!!

**UPDATE 1**: Everyone's scattering:
https://res.cloudinary.com/hpiynhbhq/image/upload/v1519937787/ywwgkvdr0jfhryxy13m6.png

The Burna Boyz haven't noticed the players yet... so no enemy ork movement this turn.


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*All images on this page have been created by @daclawboyz for Ork Hulk.
Thanks for playing!*
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![U5drNXWtcqMQ47bzqw8Tmkq2oQu8vqo_1680x8400.jpg](https://res.cloudinary.com/hpiynhbhq/image/upload/v1519796568/aduvy2uj88fobtn0s7ms.jpg)
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