Arcona – Own Your Land in Augmented Reality!
ico·@dannywhelan·
0.000 HBDArcona – Own Your Land in Augmented Reality!
<center> ## AR – The Sleeping Giant</center> In the year 2016, Juniper Research demonstrated in their survey the dizzying growth augmented and virtual reality markets will attain in the near future. Trending currently at a collective value of three billion USD, the year 2020 is expected to see augmented reality (AR) alone creating a market value of 115 billion. The dazzling prospects of AR can be ascertained from the incredible success of the game Pokémon Go, which raised the worth of its creator Nintendo by $14 billion USD within the first week of its launch. ## The Unrealized Potential Even when AR is a bird taking its first flight, there is no scarcity of AR-based platforms in the market right now. Multiple companies, recognizing the potential of this industry, have begun to sprout all around. While this is good news for investors and AR developers, most of the new companies have narrowly envisioned the potential of augmented reality. Taking cue from the whopping success of Pokémon Go; these companies are centered on gaming and limited to it. There is an acute lack of projects that would harness the capabilities of AR and create real-world oriented solutions. ## Arcona – Seizing the Opportunity! In 2014, a group of people with a penchant for augmented reality launched the world's first AR park Ludza Castle in the town of Ludza, Latvia. Spread in an area of 20,000 sq. meters, it became an instant astonishing success, soaring its tourist influx by 30 percent. The team's fame spread across Europe, resulting in six AR parks in places like Italy, Paris, and Russia. The team is famously known as Pilgrim XXI and it's now all set to create an AR ecosystem that will create endless prospects for countless markets like Advertising, AR development, construction, entertainment, travelling and education among others. ## How Arcona Works Arcona's ecosystem will consist of a layer called Digital Land. The Digital Land will comprise of cities and regions from the real world realized in augmented reality. In the early phase of Arcona, ten megacities around the world like New York and Tokyo will be digitalized. To create a region in augmented reality is a meticulous and complex task which involves remote positioning, depth perception and GIS technologies. Developers have to incessantly move in the selected region and create several markers that change with even subtle movements like the position of the sun. To create high traffic zones like cities in augmented reality is a painstaking ordeal to say the least. Good news is that Arcona takes care of all the nitty-gritties of the technology. Users will have the accurately crafted, carefully detailed, digital lands at their disposal that they can buy using Arcona tokens. Owners of these lands can use it for any purpose they like from developing games, recreating historical monuments for tourists, reimagining historical wars, imaginative course work and projects for schools, street art, promotional advertisements, and demonstration of impending projects. Users will be able to buy land from any place around the world using tokens through the AR Viewer app making the platform globally accessible and truly universal. ## The Great Features  The cities will be divided into plots of 100 sq meters. Users can purchase land plot-wise and enjoy complete autonomy over it. They can sell or lease the land as per their choice and earn additional revenue by allowing ad companies to promote products on it. A great advantage for buyers is that these lands are a limited asset as they are created from real world land which is only 12 percent of the earth's surface. So like real estate, value of lands, especially the popular ones will keep growing considering the fact that tokens will also be minted only once in a limited number. As the token value will grow, land value will grow proportionally. Optimizing the blockchain technology, ownership of lands will be registered on Ethereum platform and secure its rights for the owner. ## The Token Sale is here! 135 million ERC-compliant Arcona tokens have been minted as a once-only job. With more people buying land and more tokens going under circulation, their value will increase. Arcona's ICO is set to commence on the 25 th of February for one month and will conclude on the same date in March. The early buyers will have the benefit of bonus tokens which will be 10 percent on the first day and decrease by one percent each day for ten successive days. There will be no bonus for the last 20 days of the ICO. The token price is set at 0.0025 ETH with a hard cap of 135 thousand ETH. ## The Team Pilgrim XXI is no small name in the AR space. Their accomplishments are unsurpassed by competitors in the market. The founder Ilia Korguzalov has over fifteen years of experience in business development. The CEO Diana Sorina has spent over twelve years in marketing, branding and sales sectors. The team is robust, creative, experienced but most importantly passionate about augmented reality which is probably why they could topple the way it was perceived so far. Arcona is a package rarely seen in a market overflowing with ICOs and start-ups. Clad with an ingenious idea, they are setting out early in a market whose potential is infinite. Their team is not only strong, but proven in experience and accomplishments alike. If augmented reality in the next big thing, Arcona could be its giant. **Website -** [**https://www.arcona.io/**](https://www.arcona.io/) **Bitcointalk -** [**https://bitcointalk.org/index.php?topic=2324174.0**](https://bitcointalk.org/index.php?topic=2324174.0) **Telegram -** [**https://t.me/arcona\_ico**](https://t.me/arcona_ico) **Published by -** dannywhelan **Profile -** https://bitcointalk.org/index.php?action=profile;u=1606458