"Cenote"

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·@frankvsmaximvs·
0.000 HBD
"Cenote"
Using Mandelbulb3D, I attempted to capture the feeling of being in a deep Cenote...with the light filtering down. One of my earliest attempts at using Volumetric Fog, as opposed to the default "Dynamic Fog". BOTH have their place, VF worked MUCH better here.

In time, I may use the "Monte Carlo" rendering feature. It takes much longer, but the results are just amazing.

***Enjoy!***

![071714.png](https://steemitimages.com/DQmerwiXasCHt1r7mVxDh1BwgMfCFoViBCu3ZVnAjuwe9fA/071714.png)
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