Development Log: Update on Prestige, Balancing, and Features
golemoverlord·@golem.overlord·
0.000 HBDDevelopment Log: Update on Prestige, Balancing, and Features
## Prestige: - Fixed a bug that caused too much XP to be sacrificed during prestige, and reimbursed affected players - Prestige button now always shows with information, and is golden if you can ascend - Prestige now starts at level 0   - Prestige bonuses are now gated between prestige levels: - Prestige 2+ players get 5% max stash per prestige - Prestige 3+ players get 10% extra max rep conversion per prestige - Prestige 5+ players get 2% claim multiplier per prestige ## Balancing:  - Players can't be attacked for 5 minutes after claiming their stash, preventing 0.0 Part Raids for the attacker - If you have Charging station and Algorithm 1 with a power above 10, you get a bigger boost to your stash than normal to make attack builds more viable  - Extractors have been slowed down, and the base bonus burn is now dynamically compared to how much part was already burned, starting at 3 and scaling up to 10 at 50 parts burned. ## Features:  - Next event will be displayed if there is one already  - Turnstile added to add bot protection - Players can now search for guild names on the leaderboard ## Bugfixes: - Fixed minimum roll bug on battle calculations - Fixed Hive engine upper case letter issues on transfer - Performance improvements and other bug fixes implemented.
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