Lumino City (game): It's beautiful but unfortunately tedious
battle·@gooddream·
0.000 HBDLumino City (game): It's beautiful but unfortunately tedious
This game is unique in the way that it was made and even if you end up like I am and quit playing it because the puzzles start to seem more annoying than fun, you can't help but admire what went into the creation of this game. <center>  [source](https://www.iphonemod.net/wp-content/uploads/2018/02/game-LuminoCity-cover.jpg)</center> I don't even remember how I acquired this game, I think it was gift-coded to me on Steam and it was just sitting in my library so I gave it a go. At first glance it does seem very visually different than most other games but then if you read into it a bit you come to find out that the reason why all the animation looks a bit different than other games is because this entire game including all of the characters in it, was actually constructed in real life. <center>  [source](https://media.cdnandroid.com/9b/f4/84/9d/imagen-lumino-city-8gal.jpg)</center> The unique art style as well as the music make the game a rather unique creation that is visually appealing. It does make me wonder about whether or not the physical creation of the objects was actually necessary though. Seems as though they could have digitized the entire process. I dunno, I'm not in the industry. https://www.youtube.com/watch?v=JO6t6H19CUk <sub> from the [State of Play](https://www.youtube.com/watch?v=JO6t6H19CUk) official channel </sub> So can definitely applaud this very innovative, time-consuming, and artistic approach to game creation but (and there's always a but) the puzzles are really the only aspect of gameplay and they become more tedious than fun pretty quickly. <center>  [source](https://media.pocketgamer.com/images/featimgs/luminocity-guide-22.jpg)</center> Take this puzzle for example: There are 3 parts of this wheel that can spin in both directions and unless I missed something in the local environment there isn't really any indication as to what the hell you are lining up here or what it is meant to achieve. I was just blindly spinning the wheels looking for something to change in my environment but nothing ever did change. There is a saving grace with these puzzles and that is the "Handy Manual" that your character carries with her. Inside this 900 page manual are tips or even outright solutions to all of the puzzles in the game and I don't know how anyone would ever solve a few of them without this book. You also frequently get "stuck" in the progression of the game <center>  [source](https://coracina.files.wordpress.com/2017/02/resize-1.png?w=1000&h=563)</center> This area, for example, involves 4 people that you need to come and help you to start a crane at the top of the mountain but it isn't very evident where these people are. One of them was hiding behind that red dot on the bottom that is actually a window. I discovered him out of frustration as I just simply started clicking on everything in the hopes that something would happen. https://www.youtube.com/watch?v=btpeCVRslFM <sub> [source](https://www.youtube.com/watch?v=btpeCVRslFM)</sub> Overall, I think that this game is beautifully created and can admire that some people did something unusual and artistic to create a game. Unfortunately this limited what was able to happen in the game and the fact that there is nothing except puzzles that you encounter means that many of the puzzles are simply difficult and it simply becomes a game of "can you remember what was in the clue book that you just looked at" rather than any sort problem-solving using the environment. I stopped playing after about an hour and don't have much intention of returning. The good news is that there are no controls to remember as it simply uses the mouse or a touchscreen. <center> <h3> My overall rating! </h3>  </center>
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