EoS Rewards Experiment | How many EoS in 2022 does it take to make $$$? | Update #3
splinterlands·@kuhnchun·
0.000 HBDEoS Rewards Experiment | How many EoS in 2022 does it take to make $$$? | Update #3
Greetings Splinterfolk! The purpose of this series of posts is to find out how many EoS Rewards it takes in order to make profit on an alternate account. If you would like to read all of the posts in this series, you can find them [here](https://peakd.com/@kuhnchun?filter=eos-experiment ).  ## **Parameters** - All of the EoS Rewards will be from the Silver III tier (12 chests) - Only Reward Cards and DEC will be taken into account when calculating the $ Value - The $ Value of Reward Cards will be calculated by taking the highest **Bid Price** of the specific card on [peakmonsters.com](peakmonsters.com) - The $ Value of DEC will be calculated by taking the highest **Buy Order** on [Tribaldex](https://tribaldex.com/trade/DEC) - The $ Value of Rewards Cards and DEC will be rounded to the nearest thousandth - Only EoS Rewards that occurred in 2022 (Starting from 15th of January) will be taken into consideration - 5 Accounts will be utilised and the results from each account will be averaged - Once an account surpasses the $10 evaluation (Cost of Account), it will be recorded and the experiment will end for that account *** ## **$ Evaluation Experiment - Two Strategies** There will be two recordings for $ Value on each of the experiment accounts. The reason for this is to run another experiment inside this experiment. I want to know whether it is better to: - Immediately sell the Reward Cards and DEC from the EoS Reward - This option will be recorded under the "$ Value OTD" which stands for "Dollar Value On The Day" - Keep all the Reward Cards and DEC from the EoS Reward to sell at a later date - This option will be recorded under the "$ Value ACC" which stands for "Accumulative Dollar Value" - For this option, I will choose to ignore any SPS Airdrop points that the Reward Cards and DEC generate and I will also not include any rental gains from the Reward Cards in order to be as accurate as possible The winning strategy will be the one that reaches the $10 evaluation the quickest, however, the experiment will only end for the account once both $ Values have surpassed the $10 evaluation. In addition, once the EoS Rewards Experiment is completed, I might continue with the $ Evaluation Experiment for the entirety of 2022.  ## **Overview of 3 EoS Rewards** |**Account**|**Reward Chests**|**Regular Cards**|**Gold Cards**|**DEC**|**Potions**|**$ Value OTD**|**$ Value ACC**| |---|---|---|---|---|---|---|---| |Experiment #1|36|21|0|103|4|$1.395|$1.569| |Experiment #2|36|24|0|140|7|$2.237|$2.35| |Experiment #3|36|17|0|140|4|$1.113|$1.227| |Experiment #4|36|19|0|551|9|$3.178|$3.326| |Experiment #5|36|16|0|62|12|$1.837|$1.837| |**Total**|**180**|**97**|**0**|**996**|**36**|**$9.76**|**$10.309**|  ## **Experiment Account #1 - $0.457**  *** ## **Experiment Account #2 - $0.544**  *** ## **Experiment Account #3 - $0.376**  *** ## **Experiment Account #4 - $2.389**  *** ## **Experiment Account #5 - $0.349**   ## **Market Pricing** DEC - $0.00355 ###### Common Pelacor Conjurer - $0.039 Pelacor Mercenary - $0.040 Pelacor Bandit - $0.038 Venari Heatsmith - $0.036 Gargoya Lion - $0.035 Pelacor Deceiver - $0.035 ###### Rare Venari Wavesmith - $0.150 Venari Crystalsmith - $0.145 Naga Assassin - $0.143 Venari Bonesmith - $0.141 Twilight Basilisk - $0.141 Exploding Rats - $0.141 Venari Seedsmith - $0.141 Gargoya Devil - $0.141 ###### Epic Uraeus - $0.641 Djinn Chwala - $0.609 Lava Launcher - $0.611 Djinn Renova - $0.613 ###### Legendary Djinn Oshannus - $5.433 Harklaw - $3.230 Djinn Biljka - $3.222  ## **Thoughts and Comments** Well, it seems that the hypothesis I made in my last update has already been proven incorrect as the $ Value ACC is already higher than the $ Value OTD. The reason for this is mainly because the common and rare reward cards have increased in price by up to 30%. Interestingly, the epic and legendary reward cards haven't moved much in price since my last update. I wonder why this could be? Does the market really value the common and rare reward cards that much or is it just for the collection power?