IBT Survival Island - Regular Update
hive-111086·@lordnigel·
0.000 HBDIBT Survival Island - Regular Update
In these regular updates we will bring fresh content to Hive in the form of our game coding experiences; IBT is a developing PC game - the one to have future Crypto interactions. Gosh... sorry its been awhile, I just started a new job and its taking a hit on the part time game designer/maker gig; but all good, getting a second wind and here is the update **IBT ISLAND - Tutorial Island Re-vamp** Now that we have the IBT Island frame rates and graphics under control we are now looking at expanding the original tutorial island a little. We will be looking at adding rock climbing and a few other new features. Boat building is still on the agenda too and a possibility of sailing to another distant island once all the resources are used.  We are also looking at releasing a new demo some time in March (or earlier if possible) so stay tuned. This upcoming demo will need a lot of debugging and we respectfully ask the IBT community to aid with testing and to report any issues (I suspect quite a few). **Solid fish (Static Meshes) and emitters (Or particle system for programmers!)** Sooo.. what is the difference between a solid fish and an emitter? An emitter is 2D and flat and only can show one side at a time like a piece of paper. Emitters are good for creating schools of fish, lightning, flames, falling leaves or anything that you don't want to use too much memory for and can get away with being 2D. Solid fish (Static mesh actors), will look 3D and if your under, over or whatever angle you see them you will see the fish as if it was real. We have decided to do this so we can make it possible to catch a fish using a spear or even a trap.  Well, that's it for this update, shaking off the shock of overwork - but feeling strong, very close to that next demo...sweet! yay!! (gulp I hope). Our Discord channel invite is open to any cryptonian here: https://discord.gg/Gr3kH9T So jump in and drop us a line. Cheers and enjoy our upgoats below, thanks to a @ryivhnn 
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