HTML5 Game Development with Phaser Lesson 2 - Importing sprites
utopian-io·@magicmonk·
0.000 HBDHTML5 Game Development with Phaser Lesson 2 - Importing sprites
https://youtu.be/ILSaJ8DkKyg In this series of lessons, we are going to code our first HTML5 / Javascript game, using the Phaser library. In the first lesson we learned to import the Phaser library and set up the dimensions of our level. We also explained the three main functions that will make up our game. In this lesson, to start off we will load some images into the game, and give them each a name for future referral. We then insert each image as sprites onto our level as either a tiled background or as a player sprite to specified coordinates. The source code for this lesson (and subsequent lessons as they are uploaded) can be viewed on Github at: https://github.com/Bulletproofmonk/PhaserGameTutorial # Link to previous lessons: * <a href="https://utopian.io/utopian-io/@magicmonk/html5-game-development-with-phaser-lesson-1-setting-up-game-dimensions">Lesson 1: Setting up Game Dimensions</a> <center> <hr /> For more tutorials by the Magic Monk, visit http://magicmonk.org<br> <a href="http://magicmonk.org"><img src="http://magicmonktutorials.com/images/logo_medium.jpg"></a> <b>1000+</b> Tutorial Videos <b>9+ Million</b> Views <b>20,000+</b> Subscribers </center> <br /><hr/><em>Posted on <a href="https://utopian.io/utopian-io/@magicmonk/html5-game-development-with-phaser-lesson-2-importing-sprites">Utopian.io - Rewarding Open Source Contributors</a></em><hr/>
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