Not all blocks are created equal

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·@midlet·
0.000 HBD
Not all blocks are created equal
![20pq5ksv47.png](https://img.esteem.ws/20pq5ksv47.png) 

I hope you didn't think I was going to elaborate or say something meaningful based on the title because I've got nothing. Just a pretty picture (imho). The rendering plugin for Cinema 4D that I use, Octane has really awesome, really fast bokeh simulating, and bokeh is just one of those things that never stops being pretty to look at.

![odc7des4a7.png](https://img.esteem.ws/odc7des4a7.png) 

This is becoming sort of like a series with these millions of extruded cubes scenes I do. I've never tried to do a series of pieces of anything before, but I keep coming back to this because it's not that time consuming to create, but also looks cool.

All those rainbow lines are instances, so this is really fast to manipulate in the viewport as well. 

On an unrelated note, what I was hoping would happen with HF20 I'm glad to see is what's happening, basically things are getting back to a place where if you took a break for the last 2 weeks, and came back today, you might not even notice a difference. So since people are a lot more vocal about their complaints vs their praise, I just want to say, even though it was bumpy glad the team came through and patched things up quickly.

Thanks for looking peeps!
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