Goblin Head
hive-156509·@oddballgraphics·
0.000 HBDGoblin Head
I shared a post six months ago entitled [painterly projections](https://peakd.com/appreciator/@oddballgraphics/painterly-projections) where I describe a technique I developed that involves projecting a cross-section animation of a 3D object on a moving textured screen. I decided to follow through with a 40 frame animation using this technique. I made the animation in 3dsmax. The screen in this first example is a pink cloth laced with silver. The subject is a free 3D model of a goblin head by artejaol.com on [turbosquid](https://www.turbosquid.com/3d-models/3d-goblin-fantasy-modeled-model-1233585). I edited the mesh to remove the inside of the mouth and eye balls because they'd be visible in the cross sections. I also removed the texture and gave him a simple green material because there would be enough texture in the final result. Each of these 40 frames is a 10 second exposure. I find it quite an interesting way to add organic chaos and stop-motion jitter to 3D renders. For an extra crispy sketchy feel see the last pic where I projected the animation on the golden side of a thermal blanket. <center></center> <center></center> <center></center> --- I'm also on [Instagram](https://www.instagram.com/oddballgraphics/) - [Facebook](https://www.facebook.com/Oddballgfx/) - [Flickr](https://www.flickr.com/photos/hugobaptista/) - [Vimeo](https://vimeo.com/oddballgraphics) - [Twitter](https://twitter.com/OddballGraphics) --- For more examples of innovative and original light painting please give my light painting comrades a follow: @fadetoblack @dawnoner @mafufuma @fastchrisuk @martbarras @stefan.stepko @yo-hoho @maxpateau @neilru75 and check out our Hive Community [Lightpainters United](https://hive.blog/trending/hive-108913)</center> [](https://hive.blog/trending/hive-108913) *** <center><sup>Originally posted on [Hugo Baptista](http://oddballgraphics.dblog.org/goblin-head). Hive blog powered by [ENGRAVE](https://dblog.org).</sup></center>
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