The “WHYs” and the “HOWs” of Sound and (Electronic) Sound Design Part 2

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The “WHYs” and the “HOWs” of Sound and (Electronic) Sound Design Part 2
# <center>The “WHYs” and the “HOWs” of Sound and (Electronic) Sound Design</center>
<center>**or:
“Proving that Understanding Sound is a Renaissance Art”
Part 2: Sound goes Digital**</center>


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It all started with Yamaha´s double strike: The release of the first version of the famous DX7 in 1983 and the release of  a Yamaha music computer, the CX5M.  I urgently wanted an easier way to compose/produce – if you have read the first part you can imagine why – and bought the CX5M first.</center>


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<center>![](http://www.rofilm-media.net/STEEMIT/yamaha_CX5M.jpg)</center></center>


<center>It worked with cartridges containing the software and included not only a capable FM synth with 8 voice polyphony, but also – hurrah!!! - an 8 channel sequencer/tracker.  The sounds of the synthesizer could be tweaked, programmed with their parameters being visible on the screen (I used a small portable TV as a monitor) and even stored! And with these three absolutely new features (visibly and precisely programmable parameters, the possibility to store a programmed sound and the tracker functionality) I reached a new level of my composing/producing workflow.</center>

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And two new fields of knowledge had appeared in my studio: digital sound engines (here FM/PM) and computer technology, IT. To use the new possibilities in a professional way it needed some more learning – again.</center>

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Time to update our spiderweb therefore:</center>

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<center>![](http://www.rofilm-media.net/STEEMIT/p4b.jpg)</center></center>

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When I said: “It started with Yamaha´s double strike” I was not completely right, because one year earlier in late 1982 something else had happened. Something, that would influence the world of producing music up to now: the MIDI standard was invented! And with that the necessity to learn something about transferring data, about how computers and other devices communicate.</center>

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Next update of the spiderweb!</center>

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<center>![](http://www.rofilm-media.net/STEEMIT/p4c.jpg)</center></center>

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And as the CX5M was equipped with MIDI I could think of a more comfortable and more powerful sequencer/tracker and using the CX5M only as a synth. </center>

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There were two main products available: the commodore Amiga computer with adequate software and the Atari 1040 ST with a software package called Creator/Notator (which could be called the grand-grandfather of Apple´s Logic software).</center>

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![](http://www.rofilm-media.net/STEEMIT/amiga.jpg)</center>

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I decided to buy the Atari-Notator bundle, updated my studio with a keyboardless rack version of the DX7 (MIDI made it possible to use synths without keys of their own) and produced my music in uncomparably better technical quality and in a fraction of the time I had needed before.</center>

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![](http://www.rofilm-media.net/STEEMIT/atari.jpg)</center>

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![](http://www.rofilm-medi.net/STEEMIT/notator1.jpg)</center>

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![](http://www.rofilm-media.net/STEEMIT/Notator2.jpg)</center>

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Everything went fine then. I consecutively added synth module after synth module, my studio got filled, my music got more and more colourful. I was quite happy with everything.</center>

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![](http://www.rofilm-media.net/STEEMIT/tx802.jpg)</center>

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Had I only known about the problems I would be running into!</center>
 
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But let me leave this for part 3.
Have a great and good time! Enjoy whatever you are doing!

Rolf</center>
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