Strategy to Weaken Enemy Power in Splinterlands
hive-140084·@rqr4·
0.000 HBDStrategy to Weaken Enemy Power in Splinterlands
 *When Silence, Demoralize, and Poison Become Secret Weapons* Hello, fellow **Splinterlands** warriors! It’s great to see you again in this post. I hope the new season is going well for all of you. As always, we keep fighting—both on the battlefield and in the sometimes nerve-wracking crypto market. 😆 This time, I want to share one of the **sneakiest yet most effective combos** I’ve used in **Modern** mode. The rulesets were **Rise of the Commons** and **Equalizer**. These two rulesets are really interesting—because you can only use *Common* and *Rare* monsters, and all monsters in battle start with the same HP as the highest one on the field. On paper, that sounds fair... but in reality, the right strategy can completely flip the match. --- ### ⚔️ My Team **Archon:** Reklah (reduces -2 HP on two chosen enemy monsters) **Monsters:** * **Ujurak Brave** (main tank, with *Silence*) * **Dark Arborist** (*Demoralize* and *Magic Reflect*) * **Mindless Thrall** (*Phase*) * **Enmoor Gorgon** (*Demoralize*) * **Gravebrand Warlock** * **Chaos Jailer** (*Poison*)  ### 💀 Enemy Team **Archon:** Marlai Singariel (+1 Magic Attack) **Monsters:** * **Coralforged** (tank with *Flank*) * **Commander Slade** (*Enfeeble*) * **Ulundin Overseer** * **Moxian Rebel** * **Daigendark Surveyor** * **Water-Logged Wizard** (*Deflect*) --- ### **Round 1: Opening with Weakening Tactics** When *Equalizer* activated, I instantly knew it would be a long battle. Every monster had high HP—but that only made my *Silence* and *Demoralize* effects even stronger.  I used Reklah’s ability to reduce the HP of **Ulundin Overseer** and **Daigendark Surveyor**, as they were the biggest threats due to **Moxian Rebel’s Weapon Training** support. Meanwhile, **Ujurak Brave**’s *Silence* immediately weakened the enemy’s magic power, making **Water-Logged Wizard** and **Moxian Rebel** far less dangerous. **Chaos Jailer** began its ambush on **Ulundin Overseer**, while the double *Demoralize* from **Dark Arborist** and **Enmoor Gorgon** reduced the enemy’s melee power by two points in total. What could’ve been a deadly opening suddenly felt like mosquito bites. --- ### **Rounds 2–3: Turning the Pressure Around** By Round 2, the enemy tank **Coralforged** had fallen. I thought **Ujurak Brave** would soon follow, as it was the main target, but surprisingly, it held on for quite a while. When it finally fell in Round 3, **Dark Arborist** stepped up front—and that’s when things got interesting.  Thanks to **Magic Reflect**, enemy magic attacks bounced back at them. **Ulundin Overseer**, their supposed powerhouse, ended up being damaged by his own spells. It was satisfying to watch their strength slowly crumble because of their own abilities. --- ### **Rounds 4–6: Poison Seals the Deal** By Round 4, **Dark Arborist** was down. Now it was **Mindless Thrall**’s turn to tank—and its *Phase* ability truly shined, as several enemy magic attacks simply missed.  Meanwhile, in the backline, **Chaos Jailer** managed to poison **Moxian Rebel**. That poison became the game-changer. By Round 6, the battle had completely shifted in my favor—four of my monsters still stood, while the enemy only had three left, one of them poisoned. *Poison*, *Demoralize*, and *Silence* worked together like an orchestra of death. One by one, the opponent’s monsters fell, until the arena was finally cleared in the last round. A total victory for my team. For the full battle replay, you can watch it here: <center> 👉 [**LINK BATTLE**](https://splinterlands.com/battle/sl_3c40a5ab3f55a836e4792db2d5217cce?ref=rqr4) 👈</center> --- ### 💭 Reflections & Lessons What made this battle fascinating was how **small effects created massive impact**. By stacking *Silence* and *Demoralize*, I managed to suppress the enemy’s offensive power from the very beginning. Many new players tend to focus only on high-damage cards, but weakening abilities are often far more decisive in a ruleset like *Equalizer*. Since every monster has a large HP pool, reducing the enemy’s attack lets you drag the fight out—and the longer it goes, the more effective poison or magic reflection becomes. This kind of strategy also teaches the importance of **ability synergy**. No monster stands alone—every effect, even something simple like *Silence*, can completely change the course of battle when combined with the right partners. --- ### ✍️ Closing Thoughts So, if you ever face a combination like **Rise of the Commons** and **Equalizer**, don’t panic over the limited Common and Rare pool. Instead, think about how to **control and weaken** your opponent rather than overpower them. Use monsters like **Ujurak Brave**, **Dark Arborist**, or **Enmoor Gorgon** to reduce enemy damage, and add a surprise finisher like **Chaos Jailer** to end the match with deadly poison. Remember—in **Splinterlands**, sometimes the best way to win isn’t by hitting the hardest, but by making your enemy lose their strength little by little. 💀 **“Don’t fear a long battle—if you know how to weaken your enemy, victory is just a matter of time.”**  Talk about Splinterlands, If you haven't tried out this fantastic game called Splinterlands yet, I invite you to [**Join**](https://splinterlands.com?ref=rqr4). It's free, but you'll need to invest in a beginning deck or buy gaming cards to gain real assets like cards and tokens. ___ If you already joined the splinterlands, and are looking for a place to grow. We need **YOU**. We are a chill, social guild looking for a few more active members! If you think you might be a fit, join us in our [**Discord**](https://discord.gg/5u638vHPVh) 
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