PhysX - A Multi-Platform Physics Solution
steemhunt·@sabari18·
0.000 HBDPhysX - A Multi-Platform Physics Solution
# PhysX A Multi-Platform Physics Solution --- ## Screenshots <center><img alt="NVIDIA_PhysX_opensource.jpg" src="https://s3-us-west-2.amazonaws.com/steemhunt/production/steemhunt/2019-06-14/6418c602-NVIDIA_PhysX_opensource.jpg"/></center> | <center><img alt="maxresdefault (1).jpg" src="https://s3-us-west-2.amazonaws.com/steemhunt/production/steemhunt/2019-06-14/c1dd22e7-maxresdefault (1).jpg"/><br><a href="https://s3-us-west-2.amazonaws.com/steemhunt/production/steemhunt/2019-06-14/c1dd22e7-maxresdefault (1).jpg">View Image</a></center> | | - | | --- ## Hunter's comment >The NVIDIA PhysX SDK is a scalable multi-platform physics solution supporting a wide range of devices, from smartphones to high-end multicore CPUs and GPUs. PhysX is already integrated into some of the most popular game engines, including Unreal Engine, and Unity3D. Real-world like simulation calculations. Industry level simulations along with game simulations. Game developers, researchers, educators, and simulation application developers can use this to achieve and study real-time actions and behaviors. https://developer.nvidia.com/sites/default/files/akamai/gamedev/images/clothing.jpg Hidden and visual collision detection, raycasting, shape sweeps, rigid body dynamics simulation, vehicle, and character controllers are a few examples. *** ### Realistic Cloth simulation for the characters. This is a song, you can watch it. https://youtu.be/25FBgDS2hYM ***** *** ### Industrial-grade simulation https://youtu.be/K1rotbzekf0 --- ## Link https://github.com/NVIDIAGameWorks/PhysX --- <center><br/><br/> This is posted on Steemhunt - A place where you can dig products and earn STEEM. [View on Steemhunt.com](https://steemhunt.com/@sabari18/physx-a-multi-platform-physics-solution) </center>