PhysX - A Multi-Platform Physics Solution

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·@sabari18·
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PhysX - A Multi-Platform Physics Solution
# PhysX
A Multi-Platform Physics Solution

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## Screenshots
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## Hunter's comment
>The NVIDIA PhysX SDK is a scalable multi-platform physics solution supporting a wide range of devices, from smartphones to high-end multicore CPUs and GPUs. PhysX is already integrated into some of the most popular game engines, including Unreal Engine, and Unity3D.

Real-world like simulation calculations. Industry level simulations along with game simulations. 

Game developers, researchers, educators, and simulation application developers can use this to achieve and study real-time actions and behaviors. 

https://developer.nvidia.com/sites/default/files/akamai/gamedev/images/clothing.jpg

Hidden and visual collision detection, raycasting, shape sweeps, rigid body dynamics simulation, vehicle, and character controllers are a few examples.

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### Realistic Cloth simulation for the characters. 
This is a song, you can watch it.
https://youtu.be/25FBgDS2hYM
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### Industrial-grade simulation

https://youtu.be/K1rotbzekf0

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## Link
https://github.com/NVIDIAGameWorks/PhysX

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