Office Of The Future: How Augmented Reality Could Replace All Our Screens With 3D Holograms

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·@sirwinchester·
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Office Of The Future: How Augmented Reality Could Replace All Our Screens With 3D Holograms
<center>![](http://i.imgur.com/cTZ6yto.jpg)</center>


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### How do you imagine the offices of the future? 
People entering the building through facial recognition, being greeted by AI at the front desk, getting their coffee prepared by a robot? 
And then, they will be sitting down at their desks -  but not to work on a *computer*, but to put on ***Augmented Reality glasses*** and work *in* the AR space. 
#### That's at least how Augmented Reality startup Meta imagines offices in the future - and that's actually how they've *already* structured their headquarters. 
### Introducing Meta: World's most advanced Augmented Reality headset!

<center>![img](https://crunchbase-production-res.cloudinary.com/image/upload/c_limit,h_600,w_600/v1460570311/wilycovtj6srsmye8fel.png)</center>
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### This company really swears by his own products: San Francisco-based startup Meta has stripped all of their employees' desks bare, removing computer monitors and only leaving them with Augmented Reality glasses.
Founder and CEO ***Meron Gribetz*** has decided to make this change in order to prove that AR can really *replace* computers at the workspace.
His employees will be managing Emails, organizing tasks and communicating with clients via AR, using hand gestures as controls. 
#### He wants to show that working in a virtual 3D environment is more productive than sitting in front of a flat PC monitor.
<blockquote>
“Through the first few months we’ll see a decrease in productivity - A few months later when people are spatializing their thoughts, people are going to become a lot more effective.”

-Meta Founder and CEO Meron Gribetz
</blockquote>

https://www.youtube.com/watch?v=H9ZOpQzjukY

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### Don't confuse Augmented Reality with Virtual Reality!
In Virtual Reality, the user wears a headset that completely **blocks** his vision of the real world around him so that he's only focused on the virtual environment created.
**Augmented Reality** on the other hand lets the user view his surroundings normally, and overlays ***Holograms*** on it so that you can still interact with the people and objects around you.

### The startup, which is backed by Lenovo and Comcast, has received $73 million in funding to create world's latest Augmented Reality headsets.
The product itself can be pre-ordered for $949 and lets the user see objects in 3D around him - for example browser windows, applications, or other items.

<center>![img](https://assets.bwbx.io/images/users/iqjWHBFdfxIU/iQXeOCX4Stxo/v7/-999x-999.gif)</center>

<br>

### Meta's AR headsets specifically focus on making you more *productive*. 
Gribetz stated that **neuroscience** research has shown that people can solve problems more effectively when certain parts of the brain concerned with motion are active as well.
#### Gribetz imagines the future to be a lot more interactive and a lot more focused on our countless devices - instead, AR could possibly take over most of the electronics we use today:

<blockquote>
“We’re constantly doing user research and finding that our user interfaces are more effective. I think this technology will one day replace your computer, phone, tablet, and television.
This won't happen overnight - But certainly if you move forward about a decade or even less, people will have strips of glass that will look very much like the glasses I have on, that will be able to do everything that a computer, a tablet, or a phone will be able to do, and a whole lot more."

-Meta Founder and CEO Meron Gribetz
</blockquote>

<center>![img](https://assets.bwbx.io/images/users/iqjWHBFdfxIU/iw0G2ZjpO_G0/v1/1600x-1.jpg)</center>

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### So how exactly could Augmented Reality make someone's work easier?
Gribetz takes **image editing** as an example. 
Instead of working with photoshop on a PC and clicking with a mouse, the whole process could be more simple and natural with Augmented Reality.
With Meta, the user could **hold the AR brush** physically, dip it in a virtual paint pot, change colors, change the size of the brush with gestures, and then painting part of the image a different color.
#### In general, the technology mostly benefits companies that make physical products. 
Anything that involves creating a product or prototype is great because you can visualize the model, spin it, scale it, and more. 
For average office jobs, the benefits are not as obvious - Meta employees stated that the biggest productivity perk is having *"boundless space for an unlimited number of screens"*.
It also makes teamwork and brainstorming easier because you can make giant pages and arrange them in a 360° environment around you.
Most employees were reluctant to give up their computers at first - but after a while, they described the experience as "*much more immersive and visceral*".

<center>![img](http://www.gadgetify.com/wp-content/uploads/2016/03/03/meta-2-augmented-reality.gif)</center>

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### Although the technology is still in its infancy, it's fascinating to see that a company is doing their best to implement it into the daily workflow (and it works!)
I'm sure we'll be hearing a lot more from **Meta** in the future and I'm excited to see how AR will develop.

<br>
<br>

<center>*Images: [1](https://www.bloomberg.com/news/articles/2017-07-18/this-startup-wants-to-replace-your-office-with-3d-holograms), [2](https://crunchbase-production-res.cloudinary.com/image/upload/c_limit,h_600,w_600/v1460570311/wilycovtj6srsmye8fel.png), [3, 4](https://www.bloomberg.com/news/articles/2017-07-18/this-startup-wants-to-replace-your-office-with-3d-holograms), Sources: [1](https://www.metavision.com/), [2](https://www.bloomberg.com/news/articles/2017-07-18/this-startup-wants-to-replace-your-office-with-3d-holograms), [3](https://www.technologyreview.com/s/602635/workers-at-this-startup-will-soon-swap-their-pc-monitors-for-augmented-reality-glasses/), [4](https://www.theverge.com/ces/2017/1/6/14187780/meta-2-augmented-mixed-reality-headset-hands-on-ces-2017), [5](http://mashable.com/2017/03/11/meta-2-augmented-reality-headset/#7gQOfGZFWEqU)*</center>






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