How I learning Blender #25 | A Low Poly Character

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·@spiritabsolute·
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How I learning Blender #25 | A Low Poly Character
![yrsav03z8q.png](https://img.esteem.ws/yrsav03z8q.png)

As part of my project, I started working on a prototype. I made a low poly character. I worked on it for about two hours. It was not difficult. I will work with him further. I will create animations and 2d sprites.

![ke218gbknc.gif](https://img.esteem.ws/ke218gbknc.gif)

|![7nddbsbsfk.png](https://img.esteem.ws/7nddbsbsfk.png)|![y02cbgkve1.png](https://img.esteem.ws/y02cbgkve1.png)|![k6tjykc6jy.png](https://img.esteem.ws/k6tjykc6jy.png)|
|	--------	|	--------	|	--------	|
|![mybcv0fy7v.png](https://img.esteem.ws/mybcv0fy7v.png)|![rq7paai6zz.png](https://img.esteem.ws/rq7paai6zz.png)|![h6xhypuqws.png](https://img.esteem.ws/h6xhypuqws.png)|
|![a41bmyoqyr.png](https://img.esteem.ws/a41bmyoqyr.png)|![p0ve6xfjzm.png](https://img.esteem.ws/p0ve6xfjzm.png)|![faur1bjg5l.png](https://img.esteem.ws/faur1bjg5l.png)|

Here you can pay attention to two nuances:
- I made hair and underpants a separate object. I will use the same technique for clothes and weapons in the future.
- Modifiers "mirror" and "solidify" I did not apply. I will work on the character further. I will make a copy the character before next work.

|![2q401x9my9.png](https://img.esteem.ws/2q401x9my9.png)|![0jqrghbyx0.png](https://img.esteem.ws/0jqrghbyx0.png)|![fpdm5tajj4.png](https://img.esteem.ws/fpdm5tajj4.png)|
|	--------	|	--------	|	--------	|
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