3D Modeling, Animation and CAD

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·@steelbak·
0.000 HBD
3D Modeling, Animation and CAD
<center>https://steelbak.com/wp-content/uploads/2021/12/blender_logo.png</center> <br/><h1><a href="https://www.blender.org/" target="_blank" rel="noreferrer noopener">Blender</a></h1>
<p>One of my main goals this winter is to make real progress on getting a solid grasp of the skills and tools to be able to reproduce parts that can't be obtained in other ways. </p>
<p>I have a ton of stuff I want to make. </p>
<p>Blender has long been my preferred tool for just about everything graphical. I think it has the power to do like 90% of all the things we need and want to do as makers. From content creation to creating physical things. We can design and create so much with Blender. </p>
<h2>Where To Learn Blender</h2>
<h3><a href="https://www.blender.org/">CG Cookie</a></h3>
<p>Has a brand new updated intro course. </p>
<p>I have a legacy membership to CG Cookie. I hang my head in shame as to how much time it spends unused. </p>
<h3><a href="https://odysee.com/@makertales:f" target="_blank" rel="noreferrer noopener">MakerTales</a></h3>
<p>This guy is on <a href="https://odysee.com" target="_blank" rel="noreferrer noopener">Odysee</a>. Can we get him to get on #3Speak and #Hive also?  </p>
<p>The content here is on Precision Modeling with Blender. It is not CAD style, it is Blender style and it is very interesting. I keep </p>
<h3><a rel="noreferrer noopener" class="keychainify-checked" href="https://www.p2design.com/" target="_blank">b2Design</a> </h3>
<h3><a href="https://rendercraft.com/courses">RenderCraft.com</a></h3>
<p><a href="https://blendermarket.com/products/architecture-masterclass">Architecture Masterclass</a></p>
<h2>Where To Find Assets</h2>
<ul><li><a rel="noreferrer noopener" class="keychainify-checked" href="https://www.poliigon.com/" target="_blank">Poliigon</a></li><li><a rel="noreferrer noopener" class="keychainify-checked" href="https://blendermarket.com/" target="_blank">Blender Market</a></li><li><a class="keychainify-checked" href="https://blendermarket.com/products/botaniq-trees">Botaniq</a> Trees and nature stuff. </li><li><a class="keychainify-checked" href="https://creativedesigner3d.com/">Home Builder - Creative Designer</a>  A neat way to create interiors using the asset browser. </li><li><a rel="noreferrer noopener" class="keychainify-checked" href="https://www.artstation.com" target="_blank">ArtStation</a> Everything. Learning, assets and much more. </li><li><a rel="noreferrer noopener" class="keychainify-checked" href="https://cubebrush.co/" target="_blank">Cubebrush</a></li><li><a rel="noreferrer noopener" class="keychainify-checked" href="https://www.renderhub.com/" target="_blank">RenderHub</a></li><li><a rel="noreferrer noopener" class="keychainify-checked" href="https://www.blenderkit.com/" target="_blank">BlenderKit</a></li><li><a rel="noreferrer noopener" class="keychainify-checked" href="https://sketchfab.com/" target="_blank">Sketchfab</a></li><li><a rel="noreferrer noopener" class="keychainify-checked" href="https://polyhaven.com/" target="_blank">PolyHaven</a>: A good place for HDRIs,  but they have lots of high quality assets. </li></ul>
<h1><a href="https://www.unrealengine.com/en-US/">UnReal Engine</a></h1>
<p>This could be a tool for creating a full index of information in like an interactive and explodable view sort of thing. Could make locating and creating parts on demand a possibility. In other words, we could create an app where you can get full documentation with files and access to services all in an animated and interactive app.</p>
<p>Could be used to design properties and buildings and everything by placing tools in an accurate way with information and market integration with #hive? </p>
<p>We could create communities around designing and creating parts and services for anything. </p>
<p>I could use my interest in Open Source Ecology and ATVs as perfect examples. This would solve robustness and we have the tools now. </p>
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