Oppressing the Opponent
hive-13323·@underlock·
0.000 HBDOppressing the Opponent
<center></center> <div class="text-justify"> ### **Translated by [ChatGPT](https://chat.openai.com/ "chatgpt")**. In my posts about **[Splinterlands](https://splinterlands.com?ref=underlock "underlock")**, I always mention that each ability has its usability and can be useful at some point. The major difference lies in how specific the use cases of that ability are, as the more niche its effect, the rarer occasions you'll create strategies with it. Some abilities can be included in any match because they will always be useful, such as **Blast** https://d36mxiodymuqjm.cloudfront.net/website/abilities/small/ability_blast.png, **Bloodlust** https://i.imgur.com/NkdHb8h.png, **Slow** https://d36mxiodymuqjm.cloudfront.net/website/abilities/small/ability_slow.png, and many others. However, there are some that are so difficult to apply that you generally never create strategies focused on these abilities. The ability I will talk about in today's post is **Oppress** https://files.peakd.com/file/peakd-hive/underlock/AK3aMvwF2oWvnqkcaCADKK6ujGPkEeTVbqwThrrYYJbDWrTouUumuZEJfFoW34P.png ! # <center>**Oppress** https://images.hive.blog/40x40/https://d36mxiodymuqjm.cloudfront.net/website/abilities/ability_oppress.png</center> #### <center>**Deals double damage when attacking an enemy with No Attack** https://images.hive.blog/25x25/https://files.peakd.com/file/peakd-hive/underlock/AK3dHCwi5FBxVM2VpA4vd9DxioHk446oFD8dQusxhh3spkEPGgUgmQwuiDbG6dY.png</center> Despite being a very interesting effect, it's challenging to predict when the opponent will use **No Attack** https://images.hive.blog/25x25/https://files.peakd.com/file/peakd-hive/underlock/AK3dHCwi5FBxVM2VpA4vd9DxioHk446oFD8dQusxhh3spkEPGgUgmQwuiDbG6dY.png cards in their composition. Moreover, there will be few occasions when there are 2 or more cards that would be affected by this ability, making it extremely specific and effective against few enemies. Considering all the statistics, I imagine that most of you almost never choose a card because it has the **Oppress** https://files.peakd.com/file/peakd-hive/underlock/AK3aMvwF2oWvnqkcaCADKK6ujGPkEeTVbqwThrrYYJbDWrTouUumuZEJfFoW34P.png ability but rather due to the entire set of effects they possess, eventually bringing it as a bonus. However, despite being just a bonus, this ability can eventually become quite useful and dictate the course of your battle! <center>[](https://splinterlands.com?p=battle&id=sl_e540529632d86ac867ac04f626cb2107&ref=underlock)</center> In this match, the **Keep Your Distance** https://static.wikia.nocookie.net/splinterlands/images/0/0c/Combat-rule_keep-your-distance.png/revision/latest/scale-to-width-down/25?cb=20210209072022 rule limited the choices significantly. Due to the presence of the rule set **Up to Eleven** https://i.imgur.com/GUllW26.png, I preferred to avoid using many **Magic Damage** https://i.imgur.com/lVDQivZ.png cards as it would be too easy to suffer from **Magic Reflect** https://d36mxiodymuqjm.cloudfront.net/website/abilities/small/ability_magic-reflect.png that many Tanks have. Considering this and the cards available in my collection, I chose **Berix Drakeye** because of the **Martyr** https://i.imgur.com/l9IllIK.png ability, enabling two of my other cards to deal damage while fulfilling their support roles. With the effects of **Rust** https://i.imgur.com/WqLiG2Y.png + **Repair** https://i.imgur.com/qgoXFmp.png + **Tank Heal** https://d36mxiodymuqjm.cloudfront.net/website/abilities/small/ability_tank-heal.png from these cards, my team became much more solid while removing a significant portion of the opponent's defenses. It was a big surprise when I saw that the opponent had chosen **Almo Cambio** as the first Tank. I hadn't seen that card in a long time, and there are few occasions when I face Tanks that have **Return Fire** https://imgur.com/m6ZWYq8.png. It would be a significant problem if my attackers died to reflected damage, but fortunately, I recently got the **Gold Foil** Drakeye in a chest, and since it's at level 2, it also has the **Oppress** https://files.peakd.com/file/peakd-hive/underlock/AK3aMvwF2oWvnqkcaCADKK6ujGPkEeTVbqwThrrYYJbDWrTouUumuZEJfFoW34P.png ability, which became extremely useful in this situation. <center></center> Thanks to the ability that I normally wouldn't use *(fortunately, my card had it because it was at level 2)*, Drakeye was able to cause the exact remaining 6 damage to Almo, eliminating it in the first round and preventing **Crustacean King** and **Merdaali Guardian** from healing an incredible **10 Life https://i.imgur.com/kUlCAyH.png** and **2 Armor https://i.imgur.com/kHbNkma.png** of Almo *(he repeated this later with **Baakjira**)*. If that happened, in the second round, **Axemaster** would be eliminated by reflected damage, and my team would be unable to cause enough damage to kill **Almo Cambio**, making it an easy victory for the opponent. Fortunately, the **Oppress** https://files.peakd.com/file/peakd-hive/underlock/AK3aMvwF2oWvnqkcaCADKK6ujGPkEeTVbqwThrrYYJbDWrTouUumuZEJfFoW34P.png ability was present and did its job, ensuring victory in this match for my team! <center></center> Thank you so much to everyone who read this far, I hope you enjoyed it. If you like my content, I ask you to send your vote on the post and follow my profile so you can read future posts. <center>[](https://inleo.io/profile/underlock "inleo")</center> <center>[](https://twitter.com/Underllock "twitter x")</center> <center>https://i.imgur.com/E6s4rZU.png</center> <center></center> <div class="text-justify"> Sempre nos meus posts sobre **[Splinterlands](https://splinterlands.com?ref=underlock "underlock")** eu menciono que cada habilidade tem sua usabilidade e pode ser útil em algum momento, a maior diferença é o quão específico são os casos de uso dessa habilidade, afinal quanto mais nichado for seu efeito, mais raras serão as ocasiões em que você criará estratégias com ela. Algumas habilidades podem ser incluídas em qualquer partida pois sempre serão úteis, como por exemplo a **Blast** https://d36mxiodymuqjm.cloudfront.net/website/abilities/small/ability_blast.png, **Bloodlust** https://i.imgur.com/NkdHb8h.png, **Slow** https://d36mxiodymuqjm.cloudfront.net/website/abilities/small/ability_slow.png e muitas outras. Porém existem algumas que são tão difíceis de serem aplicadas que você geralmente nunca cria estratégias focadas nessas habilidades. A habilidade que mencionarei no post de hoje é a **Oppress** https://files.peakd.com/file/peakd-hive/underlock/AK3aMvwF2oWvnqkcaCADKK6ujGPkEeTVbqwThrrYYJbDWrTouUumuZEJfFoW34P.png ! # <center>**Opress** https://images.hive.blog/40x40/https://d36mxiodymuqjm.cloudfront.net/website/abilities/ability_oppress.png</center> #### <center>**Causa o dobro do dano ao atacar um inimigo Sem Ataque** https://images.hive.blog/25x25/https://files.peakd.com/file/peakd-hive/underlock/AK3dHCwi5FBxVM2VpA4vd9DxioHk446oFD8dQusxhh3spkEPGgUgmQwuiDbG6dY.png</center> Apesar de ser um efeito bem interessante, é difícil prever quando o oponente utilizará cartas **Sem Ataque** https://images.hive.blog/25x25/https://files.peakd.com/file/peakd-hive/underlock/AK3dHCwi5FBxVM2VpA4vd9DxioHk446oFD8dQusxhh3spkEPGgUgmQwuiDbG6dY.png em sua composição, além disso, haverão poucas ocasiões em que haverão 2 ou mais cartas que seriam afetadas por essa habilidade, tornando ela extremamente específica e efetiva em poucos inimigos. Considerando todas as estatísticas, imagino que a maioria de vocês quase nunca escolhe uma carta por ela possuir a habilidade **Oppress** https://files.peakd.com/file/peakd-hive/underlock/AK3aMvwF2oWvnqkcaCADKK6ujGPkEeTVbqwThrrYYJbDWrTouUumuZEJfFoW34P.png mas sim devido a todo o outro kit de efeitos que elas possuem, eventualmente trazendo-a como bônus. Porém apesar de ser apenas um bônus, eventualmente essa habilidade poderá se fazer bastante útil e ditar o rumo da sua batalha! <center>[](https://splinterlands.com?p=battle&id=sl_e540529632d86ac867ac04f626cb2107&ref=underlock)</center> Nesse confronto a regra **Keep Your Distance** https://static.wikia.nocookie.net/splinterlands/images/0/0c/Combat-rule_keep-your-distance.png/revision/latest/scale-to-width-down/25?cb=20210209072022 limitou bastante as escolhas, e devido a presença da rule set **Up to Eleven** https://i.imgur.com/GUllW26.png eu preferi evitar utilizar muitas cartas de **Dano Mágico** https://i.imgur.com/lVDQivZ.png pois seria muito fácil sofrer com o **Magic Reflect** https://d36mxiodymuqjm.cloudfront.net/website/abilities/small/ability_magic-reflect.png que muitos Tanks possuem. Pensando nisso e considerando as cartas à disposição na minha coleção, optei por escolher o **Berix Drakeye** por causa da habilidade **Martyr** https://i.imgur.com/l9IllIK.png que possibilitou outras duas cartas minhas também causarem dano além de exercerem seus papeis de suporte. Com os efeitos de **Rust** https://i.imgur.com/WqLiG2Y.png + **Repair** https://i.imgur.com/qgoXFmp.png + **Tank Heal** https://d36mxiodymuqjm.cloudfront.net/website/abilities/small/ability_tank-heal.png advindo dessas cartas, meu time se tornou muito mais sólido enquanto removeu boa parte das defesas do adversário. Foi uma grande surpresa quando vi que o oponente havia escolhido o **Almo Cambio** como primeiro Tank, fazia muito tempo que não via essa carta e são poucas as vezes que enfrento Tanks que possuem **Return Fire** https://imgur.com/m6ZWYq8.png. Seria um grande problema caso meus atacantes morressem para o dano refletido, mas felizmente eu dei a sorte de recentemente ter tirado o Drakeye **Gold Foil** em um baú, por estar no level 2 ele também possui a habilidade **Oppress** https://files.peakd.com/file/peakd-hive/underlock/AK3aMvwF2oWvnqkcaCADKK6ujGPkEeTVbqwThrrYYJbDWrTouUumuZEJfFoW34P.png que se tornou extremamente útil nessa ocasião. <center></center> Devido à habilidade que normalmente eu não utilizaria *(por sorte minha carta tinha por estar level 2)* o Drakeye foi capaz de causar os exatos 6 de dano restantes na Vida do Almo, eliminando-o ainda na primeira rodada e impedindo que o **Crustacean King** e a **Merdaali Guardian** curassem incríveis **10 de Vida https://i.imgur.com/kUlCAyH.png** e **2 de Armadura https://i.imgur.com/kHbNkma.png** do Almo *(ele repetiu esse mesmo feito posteriormente com o **Baakjira**)*. Caso isso acontecesse, na segunda rodada o **Axemaster** seria eliminado pelo dano refletido e meu time seria incapaz de causar dano suficiente para matar o **Almo Cambio**, tornando uma vitória fácil para o adversário. Felizmente a habilidade **Oppress** https://files.peakd.com/file/peakd-hive/underlock/AK3aMvwF2oWvnqkcaCADKK6ujGPkEeTVbqwThrrYYJbDWrTouUumuZEJfFoW34P.png estava presente e fez seu trabalho, garantindo a vitória dessa partida para o meu time! <center></center> Muito obrigado a todos que leram até aqui, espero que tenham gostado. Se vocês curtirem meus conteúdos, peço que deixem o seu voto na postagem e sigam o meu perfil para poderem acompanhar as futuras postagens. <center>[](https://inleo.io/profile/underlock "inleo")</center> <center>[](https://twitter.com/Underllock "twitter x")</center> </div> Posted Using [InLeo Alpha](https://inleo.io/@underlock/oppressing-the-opponent)
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