#1 UNREAL ENGINE SERIES
cgi·@wilku·
0.000 HBD#1 UNREAL ENGINE SERIES
Hello everyone I am starting new series which is about UNREAL ENGINE. Recently the whole 3d archviz industry starts its romance with some of the game engines. Several new technologies, like the VR world allows for almost full immersion. That is why I am trying to discover what lies beneath this technology and its possibilities. My approach to learn something new is simple. You just need to actually try to do it, instead of study the theory and reading books or attending to expensive cg schools. Spending your life savings With this project I will use UNREAL ver 4.19.1 which is free to use and can be downloaded on https://www.epicgames.com/site/en-US/home I will try to convert this simple scene which was created in 3ds max and V-ray  I divided the whole scene into several parts 1 part - walls and bigger objects in the scene  2 part - Kitchen props  3 part - Livingroom props  Next thing... we are staring new project in Unreal and deleting any exiting geometry. Lets leave lighting setup and these clouds which are kinda nice... :)  Ok... time to import first part of the 3ds max model... For importing I am using Datasmith plugin which is currently in beta phase which I was invited in January...    Hooraaayy!! we got first part of the model in UNREAL !!! to be continued... PS. Waiting for your suggestions about what this series lacks... What I should put more focus on ? etc.. Thanks, @wilku