SGS Splinterlands Assets and the Wild Pass
hive-13323·@buggedout·
0.000 HBDSGS Splinterlands Assets and the Wild Pass
For those who don’t follow developments in the **Splinterlands Ecosystem**, they have just introduced the **Wild Pass** – which is an extra expense every season for playing in **Wild Ranked**. Unfortunately for SGS that is exactly what we do with the Splinterlands Assets that the community owns because we use the **Archmage Bot** to generate a modest passive income from those assets. <center> [Source](https://next.splinterlands.com/)</center> So the question I have is whether this new expense every season is going to severely impact on the earning potential of the SGS Splinterlands Assets and whether we should do anything about it. To do a bit of a recap, the value of the SGS Splinterlands Assets according to [Peak Monsters](https://peakmonsters.com/@ssg-community/cards) is currently around $444 USD. Once again this is a drop since the last update, though hardly surprising since the HIVE Ecosystem as a whole has been getting hit pretty hard lately. Last season the assets earned 129.904 SPS from **Ranked Play** and 113.237 SPS from **Brawls**. The current value of the Ranked Play SPS is about $1.12 USD and the best price for the Wild Pass costs **40 VOUCHERs** which is worth about $0.89 USD so as things stand the Wild Pass is going to eat most of the SPS revenue from Ranked Play, making it a questionable proposition going forward. There is some optimism that the SPS rewards for Ranked Play will increase once the **Bot Farms** have been driven out (I believe this is the intention of the DAO) but we will need to wait a season or 2 to see if this the case. The price of the ARCHMAGE Bot Token has collapsed from a high of 45 HIVE in April to just 2.2 HIVE today so resale value on the ARCHMAGE Token is not great at the moment either. All up this is not a good situation and while I am personally pretty disappointed in the way things are going (both with Splinterlands and HIVE overall) there isn’t a lot we can do about the current state of play. All we can do is make the best decisions at the time for the assets we control with the information we have at hand. I’d personally like to give the Wild Pass a season to see if SPS Rewards improve or if the Wild Pass price / rules change again before making any major changes because often knee-jerk implementations like this get tweaked or rolled back when they hit the player base and the **Blowback** arrives. However, as always I am open to community comments, concerns or suggestions if our members have any.
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