Mythical Games is bringing gaming to the EOS blockchain with the new concept of tokenized player-owned economies

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·@runicar·
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Mythical Games is bringing gaming to the EOS blockchain with the new concept of tokenized player-owned economies
 
In what could be a game changer, pun intended, the company Mythical Games is about to launch its first ever blockchain-based game and it’s going to be on the EOS blockchain. This is huge for blockchain technology as a whole because gaming is just the thing that could bring it to the masses in a very short space of time.

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Gaming is one of the biggest tech industries on the planet and millions of people engage in some form of it or the other, whether PC, Mac, mobile or console, and if Mythical Games can be the corporation to smoothly and seamlessly bring games to the blockchain, then they will pave the way for an entire new level of the industry as well as simultaneously put the blockchain in the hands of gamers worldwide.


And EOS.IO yet again is leading the way by being the chosen blockchain upon which Mythical Games will bring consumer adoption of distributed ledger technology (DLT) through gaming on multiple devices. 


Furthermore other developers will be able to use the Mythical platform to build games of their own. The real breakthrough here in bringing gaming to the blockchain is that it will allow” player-owned economies”, all run on EOS.IO. Now players, developers and content creators will be able to work more closely together in a system that allows players to purchase items in the game that remain with them outside of that specific game. The EOS blockchain will record all of it. 


> “We believe that true ownership of digital assets, verifiable scarcity, and integrated secondary markets will spawn a new generation of games.”

 Mythical Games website


This will open up a whole new economy, as the synthesis of gaming and blockchain bring about an industry that will have millions of eager users overnight, as they migrate from the current gaming platforms. This looks like a marriage made in cyber-heaven as both EOS and Mythical Games aim to benefit significantly from this kind of business partnership. 

And certainly the rest of the gaming world will be happier too. Now we can all play our favorite game wherein we can also buy select items, like weapons, clothing, spells or other assets, and keep them outside of the game as well, collecting them as personal individual items with a value and scarcity of their own that is recorded on the EOS blockchain.


The staff at Mythical Games come from an experienced past according to their CVs. The CEO and CCO are from Activision, the head of blockchain was a former senior producer at Blizzard who created World of Warcraft. Overall the team has worked on such high profile games as Call of Duty, Guitar Hero, Marvel Strike Force and Skylanders.

 All of this creative experience is now coming together under the advisory council of the likes of Adam Bain, former President and COO of Twitter and Nigal Daly, the former chairman of BAFTA, among others. 

This is by no means an amateur team, but rather a group of professionals who bring their collective experience and know how to the revolutionary and cutting edge next level of the gaming industry.


CEO John Linden described Mythical as a game studio as well as a publisher who will team up with other developers to build “in-game” economies. These player-owned economies will allow for tokenized objects or game assets, so that they will be usable inside and outside of the game itself. 

> “Blockchain as a technology is very fascinating, and it will allow an evolution of the games industry into this new world of ownership.” 

John Linden CEO of Mythical Games


The first game to be released is called Blankos, and will be fiat based, although built on the blockchain. There is no actual cryptocurrency unique to the company yet. And they are moving in time towards 3D games with rich, immersive worlds. They have already raised $16 million for their startup in their first round of funding, led by the likes of Mike Novogratz of Galaxy Digital, the EOS venture capital fund. 

Other funding has also come from OKCoin exchange, Divergence Digital Currency Fenbishi, and Javelin Venture Partners.


Novogratz curiously recently sold the shares his company Galaxy Digital had in the EOS developer Block.one for $71 million, but they continue to work closely together in such projects as this one as well as others building on the EOS.IO protocol. Block.one is certainly in then news today as they release the June 1 surprise news, probably involving the launch of a messaging app to rival Twitter. 


Whatever they have on the cards, the tokenized gaming economy is one of the biggest breakthroughs in multiple industries as they come together and pool resources and technology for the pleasure of customers and the corporations involved. Innovation will certainly be rewarded in this case, so keep an eye out for the Blankos game on the EOS blockchain as well as others to come.

 This could be just the beginning of something bigger than we imagine.

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